Wednesday, March 19, 2014

Some Work


So I wanted to make a steam truck try to harm a train coming through a valley

Sunday, December 1, 2013

Boss update


So here is updated progress work of my DFA boss character, his face changed since the last time I showed the boss character but It looks nice. The mud chops seem to have worked well and make me laugh a bit whenever I see it.


I still need to blend in my colors for the piece, and I feel I need to add a pattern on the bottom of his yukuta so it dosent seem to boring. Either way I like my progress on this. 

Saturday, November 30, 2013

Modeling

So far my environment been going pretty well, except my walls weren't modular enough :( I had to go back and remodel some wall pieces but in the end I got them to where I wanted them to be at. I probably will texture and add the cool material effects on them before I head to bed but I guess Ill post the low poly now and show the finish results in tommrow blog.


Thursday, November 28, 2013

Thanksgiving day

So after showing my sneak peak of the environment I built using the assets I had I had to make a digital painting of what the mechanic of my game was so without further a do here it is

Hopefully you guys can tell from the picture but its our siege tank firing a cannon ball into the tower :D


Anyways Happy thanksgiving guys

Monday, November 25, 2013

Sneak Peak

So here a shot from a scene I been working on for Game design class. So far I built alot of the enviorments for the shots needed for the trailer, and its been fun but also given me a headache. Some shots were a little tricky to get but at least set dressing looks nice



Sunday, November 24, 2013

Hk Gun

     So this is the gun I ended up modeling for a complex contraption, still have to rework the diffuse on it because it now is showing the curves from the butt end :( it's not in the normal its int he diffuse, I will try to fix that over the weekend.



    I do want to redo the textures on the gun because the texture it self hasn't really made me say wow at the moment. A lot to do over winter break to retouch allot of the models to make them portfolio ready .